2022广美附中AIP动态影像专业毕业作品展
发布时间:2022-06-13 10:03:15 阅读:785 招生电话:18022322278
动画&游戏属于动态影像的两个主要方向。
动画利用影像技术将多个静止图像进行运动变化;游戏多指电子游戏,涉及诸多与动画相通的技术,但更讲究规则和系统。
随着时代进步,当下的动画和游戏有着无限潜能。学生在这里会做各种实验和设计,包括角色场景设计、形式材料实验、故事版的绘制、风格与玩法的设计等,最终通过逐帧和剪辑等专业技术让自己的作品在屏幕上由静而动。这是一个充满挑战和成就感的过程。
1、张馨予
行于昼夜——作品介绍
一个带有一些解谜要素的冒险类像素游戏,游戏中的世界被分成昼夜两份,而玩家将选择一个角色进行冒险,让世界恢复原状。当冒险者在两个相似却截然不同的世界中穿行的时候会看见很多地方产生的改变,甚至连他们操作的角色自己也会发生变化。
The players choose an adventurer embarks on a journey,they need to change the world,which is divided in day and night back again,and as he or she travels through two worlds of separation,even the adventurer will change themselves too.
2、喻博源
Face——作品介绍
这次毕业设计主要是通过具体的对象来展示我的设计和想法,所以我选择了雕塑作为媒介来展示我的设计。我认为雕塑是将想法形象化的最直观的方式。
本次毕业设计的灵感来自于我最喜欢的游戏“Elden ring”。我特别喜欢它怪诞的世界观和人物设定。同时,游戏的艺术设计也影响着我的审美。所以这次我的设计是对中心主题二元性的延伸,表现人的二元性。
我选择了人体器官和四肢的混合和组合,用泥塑的方式呈现。在做这件事的过程中,我发现我不仅做雕塑比画画更容易,而且我可以更好地修改作品。
This graduation project is mainly to show my design and ideas through specific objects,so I chose sculpture as the medium to show my design.I think sculpture is the most intuitive way to visualize ideas.
The inspiration of this graduation project comes from my favorite game“Elden ring”.I especially like the grotesque world outlook and character setting.At the same time,the artistic design of the game also affects my aesthetics.So this time my design is an extension of the central theme of duality to show people’s duality.
I chose to mix and combine the human organs and limbs and present them with clay sculpture.In the process of doing it,I found that not only is it easier for me to make sculpture than painting,but also I can modify the works better.
3、杨旸
艾尼斯沙漠——作品介绍
这个作品是关于我自己设计的游戏‘The Moment’的概念插画。概念插画的作品风格我参考了法国漫画家莫比斯。
作品讲述了游戏中Hank生活的沙漠和戈壁环境(一个被危险包围的沙漠:艾尼斯沙漠),Hank会给每个来小镇参观的人发送‘沙漠安全手册’希望每位参观者可以安全且快乐的度过充满危险沙漠之旅。
This work is a concept illustration for a game I designed myself called‘The Moment’.The style of the concept illustration is based on the French cartoonist Moebius.
The artwork is about the desert and Gobi environment where Hank lives in the game(a desert surrounded by danger:the Aenis Desert),where Hank sends a‘desert safety manual’to everyone who visits the town in the hope that each visitor will have a safe and enjoyable trip through the dangerous desert.
4、王伊蓝
诅咒——作品介绍
三个来自游戏设计项目的角色。
Three characters from my game design project.
5、刘洁仪
循环模拟箱——作品介绍
这个作品是我上一个作品的背景设计,只要以图册和说明为主体。
其中的设定均来源于上一个设计,在这个游戏的故事中,主角会作为一个刚刚诞生在原始海洋中的“原始生命”努力尝试在这个被创造出来的星球上活下来,并在变换成不同的生命形体中获得不同的生命体验。而这次的设计目的是为了把在游戏设计中体现的并不明显的背景故事以及生物体系做一个介绍。
我的灵感启发于进化假说中的原始汤理论,我基于这个理论想象了一个架空的世界,在这个世界中世界上所有一切的生命都起源自一次被安排好的化学反应,我设计了这个世界中的生物缓慢变化自身的过程,他们有很多不同的种类,我也对应设计了不同的logo来代表这些物种,这些logo包含了这些物种的特点,也有我对于这些生物现实中的原型的理解,我在设计这些logo的过程中参考了犹太教中对于生命之树的描述,这使这个世界在科学的基础下有了一定的幻想空间。
This work is the background design of my previous work,mainly based on the album and instructions.
In the story of this game,the corner will try to survive on the created planet as a“primitive life”just born in the primitive ocean,and get different life experiences in changing into various life forms.
This design aims to introduce the backstory and biological system that is not obvious in the game design.
I was inspired by the“prebiotic soup”theory of the evolutionary hypothesis,and I imagined a fictional world based on this theory.In this world,all life in the world originates from an orchestrated chemical reaction.I designed a world in which many different kinds of creatures slowly change themselves,and I created different totems to represent these species.These totems contain not only the characteristics of these species,but also my understanding of the real-life archetypes of these creatures.In the process of designing these totems,I refer to the Jewish description of the Tree of Life,which gives the world a particular fantasy space based on science.
6、郑羽彤
轮回——作品介绍
我压缩了这个世界上的生命的长度,以表明他们生而为死。出生意味着死亡,但我们不能带着悲观的想法生活。虽然这个故事总体上是阴暗和悲观的,但我希望别人能从中看到一丝光明,如同人生一样。
I compressed the length of life in this world to show that they were born to die.To be born means to die,but we can’t live with pessimistic thoughts.Although the story is generally dark and pessimistic,I hope others can read a silver lining in it,just as life does.
7、刘田田
树沙漏——作品介绍
这是我的场景项目《树沙漏》。我设计了一个沙漏形状的世界,人们住在树里并且可以通过树枝去到任何想去的地方。
This is my scene design work-Tree Hourglass.A world which looks like a sand clock but it’s made by tree.People inside this world can go to anywhere by branches.
8、肖晴心
溜溜城——作品介绍
在场景设计项目中,我想要创造一个属于一群享乐主义嬉皮士的安全屋。我从一次去黄边村的旅行中得到大多数的灵感,拆迁了的楼和拥挤、交错纵横的街道真的很吸引我,同样我也喜欢在市场肉铺上看到的鸡腿,蓝紫色的灯光照在生鸡腿所产生的颜色成为了这个世界的主色调。
In this scene design project,I aimed to create a safety shell for people who only want to have fun all day.And the inspiration spot came from Huangbian Village.I was deeply attracted by the corrupted buildings there and a chicken leg on the market.
溜溜城的全貌
The whole look of the walking city
这是我的城市设计的全貌,以及它与外面世界的对比。除了作为一个娱乐场所,它同时也是一个非法的时空穿越据点,因为在城市之外的主流标准以及法律中,穿越时空只能用来作为一种拯救世界或者改变历史等等做有意义的事的工具,而城市中的人却只是想在宇宙中寻找不同的快乐。城市底下是四只会跳踢踏舞的脚,帮助居民们逃离警察追捕和到处旅行寻找信伙伴。
This is the whole look of the city.Except for the entertaining use,it is also an illegal time-traveling spot since citizens in the city only travel time for fun,which is the opposite of people outside the city who travel for justice or other meaningful stuff.The city itself has legs for running away from the police.
入口
The entrance
当你走入入口时,你会看到一个巨大的球,这是你用来穿梭于城市及时空的工具
When you walk into the entrance,you will see a big ball.It will be your permanent friend,take you travel around the city and travel through time.
9、潘凤梧
FMP——作品介绍
这段时间里,我根据自己写的故事设计了一款polly pocket款式的玩具盒子。在设计玩具盒子的过程中,我完善了故事的剧情及世界观。成品展示的是故事主角的生活场所这一重要场景。
During this time,I designed a toy box according to a story written by myself.In the process of designing the toy box,I improved the plot and world outlook of the story.The finished product shows the important scene of the protagonist’s living place.
10、何雨
梦——作品介绍
这是我的毕业作品《Dream》。这个作品融合了我记得的几个比较有意思的梦,主要讲述了在梦里被追杀的主人公在逃跑的过程中经历的事情,最后醒了过来的故事。
This is my graduate work Dream.This work blends some of my interesting dreams.It mainly tells a story about a person trying to escape from some dangerous situations,and waking up in the end.
11、孙涵钰
朋克养生——作品介绍
她躺在床上,坐在窗台附近抱起猫叹气,抱起她的猫把脸埋入她的身体里,她的体毛飞进她的肺里。猫给予她精神上的安慰,她吸进去的毛变化成彩色的液体或是羽毛变成粉色的爱心进入她的身体。
桓做过的事情就是青春期普通小孩的事情。比如烟酒、熬夜、吃很多甜食,但她不想死那么快也会朋克养生,比如抽烟然后给自己泡杯菊花茶什么的,出去按摩也会早睡。
大部分时候她觉得那些乌烟瘴气的东西要随时吞灭她一样,她觉得说不定她死后,动物吃一口她的肉身体都防腐了。她的肺部带着尼吉丁,吃一口会爆墨汁,里面夹杂着绿褐色的烟草水,她的大腿全是果糖和山梨酸钾和反式脂肪,她的血液早流淌着一堆色素和添加剂,变的花花绿绿的,她会和别人说这是自己有个性色彩斑斓的一面她的大脑已经装满了不少的废料,让她痛苦不堪,脑袋里的废料烟花似的爆满炸开。
She lies in bed,sits near the windowsill and picks up her cat and sighs,picks up her cat and buries her face in her body,her body hair flying into her lungs.The cat gives her mental comfort and the fur she inhales changes into colored liquid or the feathers turn into pink love into her body.
Huan has done things that normal kids do during adolescence,like smoking,drinking,staying up late,eating a lot of sweets,but she does not want to die so quickly will also punk health,such as smoking and then make yourself a cup of chrysanthemum tea or something,go out for a massage will also go to bed early.
Most of the time she felt that those ooze things to swallow her at any time,she felt that maybe after she died animals eat a bite of her meat body are embalmed Her lungs with nigidine,a bite will burst ink,which is mixed with green-brown tobacco water,her thighs are full of fructose and potassium sorbate and trans fat,her blood flowed early a bunch of pigments and additives,turning greenish,she would say with others This is the colorful side of her own personality Her brain has been filled with a lot of waste,making her painful,her head of waste fireworks-like burst full of explosions.
12、常悦
星——作品介绍
“我很特别,但我不是怪人。”
星在这个禁止”特别”存在的社会里被所有人当做异类而排斥,人们为了让他变成”正常人”控制他并逼迫他吃药,让他和所有人一样用”颅顶穿孔”来表示他的真诚…
“I’m unique,but I’m not a weirdo.”
Xing is ostracized by everyone as a monster in a society that forbids“special”existence.In order to make him“normal”,control him and force him to take medicine,so that he can use”skull top perforation“to show his sincerity like everyone else…